Back to all patches
v0.4.1February 2026

NARNOK has a trailer

v0.4.1
Trailer

First trailer for NARNOK!

Watch on YouTube

General Changes
  • Node stealing, ghost fading, and map state changes are now animated. The journey map feels much more alive.
  • New audio for node interactions: select, deselect, drag start, drag drop, and steal.
  • Added hand cursor icon for different interactions across the journey map.
Hand Cursor
  • Shop and node purchases now verify you have inventory space before letting you buy.
  • Cooldown reduction and advancement abilities now display their effect value directly on the item's ability indicator.
Reworks
  • Schwep - reworked, now reduces adjacent allies' cooldowns by 40% (was: gatherNAR10,NOK10 every 3s)
  • Faloovian - reworked, now stealsNOK1 every second (was: gatherNAR16 every 1.8s)
  • Wulu - reworked, now amplifies adjacent allies'NARby 2x (was: spawnNAR30,NOK10). CostNAR80/NOK50 ->NAR70/NOK0
  • Luwu - reworked, now amplifies adjacent allies'NOKby 2x (was: amplify adjacentNARby 1.5x). CostNAR70 ->NOK70
  • Glandoid - reworked, now spawnsNAR30,NOK30 when an adjacent unit activates (was: gatherNOK16 every 3.3s)
  • Vidoosh - reworked, now spawnsNAR30,NOK20 every 3.9s (was: amplify adjacentNOKby 1.5x). CostNOK70 ->NAR80/NOK50
  • Tyrands - reworked, now gathersNOK36 every 3.3s (was: spawnNAR30/NOK30 when any allied unit activates)
Balance Changes
  • Cooldown floor - all items now have a minimum 1-second cooldown, preventing extreme cooldown stacking
  • Loopa - cheaper (NAR40/NOK40 ->NAR30/NOK
  • Barjiban - stronger scaling (+NAR3 per activate, up from +1)
  • Gollard - faster cooldown (7.3s -> 5.3s), stronger base and scaling (3/3, +3/+3 per activate)
  • Poiplexo - reworked output: gathersNOK8 every 2s (was:NAR3,NOK3 every 3s)
  • HagHag - faster cooldown (4.4s -> 4.1s), stronger scaling (+NOK2 per activate, up from +1)
  • Hoid - nerfed steal fromNAR20 toNAR15
  • Glizzard - nerfed spawn fromNAR80 toNAR55
  • TizzTizz - much faster cooldown (3.5s -> 1.5s)
  • Cumpf - no longer limited to 8 activations
  • Babu - cheaper (NAR60 ->NAR
  • Ditu - slightly more expensive (NAR40/NOK40 ->NAR45/NOK
  • Ussingorstergramme - cheaper (NAR50/NOK80 ->NAR50/NOK
Bug Fixes
  • Fixed battles lasting forever when spawning abilities outpaced the neutral drain. Drain now ramps aggressively after 25 seconds, ensuring all battles end.
  • Fixed intermittent stuck or stale tooltip states when switching between items quickly
  • Fixed "Increased" -> "Increases" in amplify descriptions
  • Fixed "Spawns a duplicate of self, if room" -> "Spawns a duplicate of self"
  • Fixed "every 1 second" -> "every second"
  • Fixed "Gathers resources neutral pool" -> "Gathers resources from neutral pool"