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v0.5.1March 2026


The first Steam demo for Narnok is live.
v0.5.1 also rolls in a big pass on enemy previews, sell feedback, cycle flow, and battle presentation.

- •First public Steam demo build
- •New Steam capsule and logo assets
Here's look at our artist building the new Steam artwork.


Opponent selection is much easier to read before you commit.
- •Preview up to 3 opponents side-by-side
- •Preview cards now show an enemy lineup strip before commit
- •Pre-commit lineup strips reveal some active cards while hiding the rest behind obscured slots
- •Enemy badges now make round differences easier to spot, and preview focus stays synced with the journey map


Selling cards and sites now feeds them into the portal instead of making them just disappear.

- •Poiplexo - gather 2% NAR, 2% NOK -> 3% NAR, 3% NOK every 2.5s
- •Hausguid - spawn a random item every 18s -> every 15s
- •Prumm - cooldown 10s -> 11s
- •Faloovian - cooldown 1.2s -> 1.4s
- •Barjiban - cost 60 NAR, 0 NOK -> 0 NAR, 70 NOK
- •Plother - now gives +4 inventory slots; sell value 70/70 -> 40/40
- •Site Shop - combine recipe Shop + Wormhole + Wormhole -> Shop + Shop + Shop
- •Removed combined sites - Winstor, Lazbuy, Shtealer, Fitchie, and Plotherfother

- •Fixed permanent card bonuses not applying correctly to gather, spawn, and steal resource actions in battle
- •Fixed stolen cards losing their persistent bonuses or skin data when copied during battle
- •Matchmaking now keeps enemy choices within a shared round budget for fairer early routes